|
|
Medium Magical Beast
|
|
Hit Dice:
|
8d10+24 (68 hp)
|
|
Initiative:
|
+6
|
|
Speed:
|
60 ft. (12 squares)
|
|
Armor Class:
|
17 (+2 Dex, +5 natural), touch 12, flat-footed 15
|
|
Base Attack/Grapple:
|
+8/+11
|
|
Attack:
|
Claw +11 melee (1d8+4)
|
|
Full Attack:
|
Claw +11 melee (1d8+4)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Acid spray
|
|
Special Qualities:
|
Darkvision 60 ft., immunity to acid, low-light vision, scent
|
|
Saves:
|
Fort +9, Ref +10, Will +3
|
|
Abilities:
|
Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Hide +9, Listen +6, Jump +21, Spot +6
|
|
Feats:
|
Alertness, Improved Initiative, Lightning Reflexes
|
|
Environment:
|
Warm forests
|
|
Organization:
|
Solitary or pack (3–6)
|
|
Challenge Rating:
|
6
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
9–12 HD (Medium); 13–24 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
4d8+16 (34 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
60 ft. (12 squares)
|
|
Armor Class:
|
16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14
|
|
Base Attack/Grapple:
|
+3/+11
|
|
Attack:
|
Talons +6 melee (2d6+4)
|
|
Full Attack:
|
Talons +6 melee (2d6+4) and 2 foreclaws +1 melee (1d3+2) and bite +1 melee
(2d4+2)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Pounce
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +8, Ref +6, Will +2
|
|
Abilities:
|
Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Hide +8, Jump +26, Listen +10, Spot +10, Survival +10
|
|
Feats:
|
Run, Track
|
|
Environment:
|
Warm forests
|
|
Organization:
|
Solitary, pair, or pack (3–6)
|
|
Challenge Rating:
|
3
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
5–8 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Huge Animal
|
|
Hit Dice:
|
10d8+66 (111 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
20 ft. (4 squares), swim 50 ft.
|
|
Armor Class:
|
13 (–2 size, +2 Dex, +3 natural), touch 10, flat-footed 11
|
|
Base Attack/Grapple:
|
+7/+23
|
|
Attack:
|
Bite +13 melee (2d8+12)
|
|
Full Attack:
|
Bite +13 melee (2d8+12)
|
|
Space/Reach:
|
15 ft./10 ft.
|
|
Special Attacks:
|
—
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +15, Ref +9, Will +4
|
|
Abilities:
|
Str 26, Dex 14, Con 22, Int 2, Wis 13, Cha 9
|
|
Skills:
|
Hide –4*, Listen +4, Spot +9, Swim +16
|
|
Feats:
|
Dodge, Great Fortitude, Toughness (2)
|
|
Environment:
|
Warm aquatic
|
|
Organization:
|
Solitary, pair, or herd (5–8)
|
|
Challenge Rating:
|
7
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
11–20 HD (Huge); 21–30 HD (Gargantuan)
|
|
Level Adjustment:
|
—
|
|
|
Huge Animal
|
|
Hit Dice:
|
8d8+43 (79 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
60 ft. (12 squares)
|
|
Armor Class:
|
16 (–2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
|
|
Base Attack/Grapple:
|
+6/+19
|
|
Attack:
|
Talons +9 melee (2d8+5)
|
|
Full Attack:
|
Talons +9 melee (2d8+5) and 2 foreclaws +4 melee (1d4+2) and bite +4 melee
(2d6+2)
|
|
Space/Reach:
|
15 ft./10 ft.
|
|
Special Attacks:
|
Pounce
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +10, Ref +8, Will +4
|
|
Abilities:
|
Str 21, Dex 15, Con 21, Int 2, Wis 15, Cha 10
|
|
Skills:
|
Hide +5, Jump +27, Listen +12, Spot +12, Survival +12
|
|
Feats:
|
Run, Toughness, Track
|
|
Environment:
|
Warm forests
|
|
Organization:
|
Solitary, pair, or pack (3–6)
|
|
Challenge Rating:
|
6
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
9–16 HD (Huge); 17–24 HD (Gargantuan)
|
|
Level Adjustment:
|
—
|
|
|
Huge Animal
|
|
Hit Dice:
|
16d8+124 (196 hp)
|
|
Initiative:
|
–1
|
|
Speed:
|
30 ft. (6 squares)
|
|
Armor Class:
|
18 (–2 size, –1 Dex, +11 natural), touch 7, flat-footed
18
|
|
Base Attack/Grapple:
|
+12/+30
|
|
Attack:
|
Gore +20 melee (2d8+15)
|
|
Full Attack:
|
Gore +20 melee (2d8+15)
|
|
Space/Reach:
|
15 ft./10 ft.
|
|
Special Attacks:
|
Powerful charge, trample 2d12+15
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +19, Ref +9, Will +6
|
|
Abilities:
|
Str 30, Dex 9, Con 25, Int 1, Wis 12, Cha 7
|
|
Skills:
|
Listen +13, Spot +12
|
|
Feats:
|
Alertness, Great Fortitude, Toughness (4)
|
|
Environment:
|
Temperate plains
|
|
Organization:
|
Solitary, pair, or herd (5–8)
|
|
Challenge Rating:
|
9
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
17–32 HD (Huge); 33–48 HD (Gargantuan)
|
|
Level Adjustment:
|
—
|
|
|
Huge Animal
|
|
Hit Dice:
|
18d8+99 (180 hp)
|
|
Initiative:
|
+1
|
|
Speed:
|
40 ft. (8 squares)
|
|
Armor Class:
|
14 (–2 size, +1 Dex, +5 natural) touch 9, flat-footed 13
|
|
Base Attack/Grapple:
|
+13/+30
|
|
Attack:
|
Bite +20 melee (3d6+13)
|
|
Full Attack:
|
Bite +20 melee (3d6+13)
|
|
Space/Reach:
|
15 ft./10 ft.
|
|
Special Attacks:
|
Improved grab, swallow whole
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +16, Ref +12, Will +8
|
|
Abilities:
|
Str 28, Dex 12, Con 21, Int 2, Wis 15, Cha 10
|
|
Skills:
|
Hide –2, Listen +14, Spot +14
|
|
Feats:
|
Alertness, Improved Natural Attack (bite), Run, Toughness (3),
Track
|
|
Environment:
|
Warm plains
|
|
Organization:
|
Solitary or pair
|
|
Challenge Rating:
|
8
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
19–36 HD (Huge); 37–54 HD (Gargantuan)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
5d8+13 (35 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
30 ft. (6 squares), climb 15 ft.
|
|
Armor Class:
|
15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
|
|
Base Attack/Grapple:
|
+3/+13
|
|
Attack:
|
Claw +8 melee (1d6+6)
|
|
Full Attack:
|
2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3)
|
|
Space/Reach:
|
10 ft./10 ft.
|
|
Special Attacks:
|
Rend 2d6+9
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +6, Ref +6, Will +5
|
|
Abilities:
|
Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7
|
|
Skills:
|
Climb +14, Listen +5, Move Silently +4, Spot +6
|
|
Feats:
|
Alertness, Toughness
|
|
Environment:
|
Warm forests
|
|
Organization:
|
Solitary or company (5–8)
|
|
Challenge Rating:
|
3
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
6–15 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Medium Animal
|
|
Hit Dice:
|
3d8+15 (28 hp)
|
|
Initiative:
|
+3
|
|
Speed:
|
30 ft. (6 squares), burrow 10 ft.
|
|
Armor Class:
|
16 (+3 Dex, +3 natural), touch 13, flat-footed 13
|
|
Base Attack/Grapple:
|
+2/+4
|
|
Attack:
|
Claw +4 melee (1d4+2)
|
|
Full Attack:
|
2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Rage
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +7, Ref +6, Will +4
|
|
Abilities:
|
Str 14, Dex 17, Con 19, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Listen +6, Spot +6
|
|
Feats:
|
Alertness, Toughness, TrackB
|
|
Environment:
|
Temperate forests
|
|
Organization:
|
Solitary or cete (2–5)
|
|
Challenge Rating:
|
2
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
4–9 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
4d8+12 (30 hp)
|
|
Initiative:
|
+6
|
|
Speed:
|
20 ft. (4 squares), fly 40 ft. (good)
|
|
Armor Class:
|
20 (–1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
|
|
Base Attack/Grapple:
|
+3/+10
|
|
Attack:
|
Bite +5 melee (1d8+4)
|
|
Full Attack:
|
Bite +5 melee (1d8+4)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
—
|
|
Special Qualities:
|
Blindsense 40 ft.
|
|
Saves:
|
Fort +7, Ref +10, Will +6
|
|
Abilities:
|
Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
|
|
Skills:
|
Hide +4, Listen +12*, Move Silently +11, Spot +8*
|
|
Feats:
|
Alertness, Stealthy
|
|
Environment:
|
Temperate deserts
|
|
Organization:
|
Solitary or colony (5–8)
|
|
Challenge Rating:
|
2
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
5–12 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
12d8+51 (105 hp)
|
|
Initiative:
|
+1
|
|
Speed:
|
40 ft. (8 squares)
|
|
Armor Class:
|
17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
|
|
Base Attack/Grapple:
|
+9/+23
|
|
Attack:
|
Claw +19 melee (2d4+10)
|
|
Full Attack:
|
2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Improved grab
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +12, Ref +9, Will +9
|
|
Abilities:
|
Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Listen +10, Spot +10, Swim +13
|
|
Feats:
|
Alertness, Endurance, Run, Toughness, Weapon Focus (claw)
|
|
Environment:
|
Cold forests
|
|
Organization:
|
Solitary or pair
|
|
Challenge Rating:
|
7
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
13–16 HD (Large); 17–36 HD (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
7d8+21 (52 hp)
|
|
Initiative:
|
+0
|
|
Speed:
|
40 ft. (8 squares)
|
|
Armor Class:
|
15 (–1 size, +6 natural), touch 9, flat-footed 15
|
|
Base Attack/Grapple:
|
+5/+17
|
|
Attack:
|
Gore +12 melee (1d8+12)
|
|
Full Attack:
|
Gore +12 melee (1d8+12)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Ferocity
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +8, Ref +5, Will +8
|
|
Abilities:
|
Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8
|
|
Skills:
|
Listen +8, Spot +8
|
|
Feats:
|
Alertness, Endurance, Iron Will
|
|
Environment:
|
Temperate forests
|
|
Organization:
|
Solitary or herd (5–8)
|
|
Challenge Rating:
|
4
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
8–16 HD (Large); 17–21 HD (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
8d8+24 (60 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
40 ft. (8 squares)
|
|
Armor Class:
|
15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
|
|
Base Attack/Grapple:
|
+6/+17
|
|
Attack:
|
Claw +13 melee (1d6+7)
|
|
Full Attack:
|
2 claws +13 melee (1d6+7) and bite +7 melee (1d8+3)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Improved grab, pounce, rake 1d6+3
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +9, Ref +8, Will +7
|
|
Abilities:
|
Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Hide +2*, Listen +7, Move Silently +5, Spot +7
|
|
Feats:
|
Alertness, Run, Weapon Focus (claw)
|
|
Environment:
|
Warm plains
|
|
Organization:
|
Solitary, pair, or pride (6–10)
|
|
Challenge Rating:
|
5
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
9–16 HD (Large); 17–24 HD (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Small Animal
|
|
Hit Dice:
|
1d8+1 (5 hp)
|
|
Initiative:
|
+3
|
|
Speed:
|
40 ft. (8 squares), climb 20 ft.
|
|
Armor Class:
|
15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
|
|
Base Attack/Grapple:
|
+0/–4
|
|
Attack:
|
Bite +4 melee (1d4 plus disease)
|
|
Full Attack:
|
Bite +4 melee (1d4 plus disease)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Disease
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +3, Ref +5, Will +3
|
|
Abilities:
|
Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 4
|
|
Skills:
|
Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim
+11
|
|
Feats:
|
Alertness, Weapon FinesseB
|
|
Environment:
|
Any
|
|
Organization:
|
Solitary or pack (11–20)
|
|
Challenge Rating:
|
1/3
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
2–3 HD (Small); 4–6 HD (Medium)
|
|
Level Adjustment:
|
—
|
|
|
Huge Animal (Aquatic)
|
|
Hit Dice:
|
18d8+66 (147 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
Swim 60 ft. (12 squares)
|
|
Armor Class:
|
17 (–2 size, +2 Dex, +7 natural), touch 10, flat-footed 15
|
|
Base Attack/Grapple:
|
+13/+27
|
|
Attack:
|
Bite +18 melee (2d8+9)
|
|
Full Attack:
|
Bite +18 melee (2d8+9)
|
|
Space/Reach:
|
15 ft./10 ft.
|
|
Special Attacks:
|
Improved grab, swallow whole
|
|
Special Qualities:
|
Keen scent
|
|
Saves:
|
Fort +14, Ref +13, Will +12
|
|
Abilities:
|
Str 23, Dex 15, Con 17, Int 1, Wis 12, Cha 10
|
|
Skills:
|
Listen +12, Spot +11, Swim +14
|
|
Feats:
|
Improved Natural Attack (bite), Toughness (4), Weapon Focus
(bite)
|
|
Environment:
|
Cold aquatic
|
|
Organization:
|
Solitary or school (2–5)
|
|
Challenge Rating:
|
9
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
19–32 (Huge); 33–54 (Gargantuan)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
16d8+48 (120 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
40 ft. (8 squares)
|
|
Armor Class:
|
17 (–1 size, +2 Dex, +6 natural), touch 11, flat-footed 15
|
|
Base Attack/Grapple:
|
+12/+24
|
|
Attack:
|
Claw +20 melee (2d4+8)
|
|
Full Attack:
|
2 claws +20 melee (2d4+8) and bite +14 melee (2d6+4)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Improved grab, pounce, rake 2d4+4
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +13, Ref +12, Will +11
|
|
Abilities:
|
Str 27, Dex 15, Con 17, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Hide +7*, Jump +14, Listen +6, Move Silently +11, Spot +7, Swim
+10
|
|
Feats:
|
Alertness, Improved Natural Attack (claw), Improved Natural Attack (bite),
Run, Stealthy, Weapon Focus (claw)
|
|
Environment:
|
Warm forests
|
|
Organization:
|
Solitary or pair
|
|
Challenge Rating:
|
8
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
17–32 HD (Large); 33–48 (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Medium Animal
|
|
Hit Dice:
|
3d8 (13 hp)
|
|
Initiative:
|
+4
|
|
Speed:
|
40 ft. (8 squares)
|
|
Armor Class:
|
16 (+4 Dex, +2 natural), touch 14, flat-footed 12
|
|
Base Attack/Grapple:
|
+2/+4
|
|
Attack:
|
Bite +6 melee (1d6+3)
|
|
Full Attack:
|
Bite +6 melee (1d6+3)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Attach, blood drain
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +3, Ref +7, Will +4
|
|
Abilities:
|
Str 14, Dex 19, Con 10, Int 2, Wis 12, Cha 11
|
|
Skills:
|
Hide +8, Listen +3, Move Silently +8, Spot +5
|
|
Feats:
|
Alertness, Stealthy , Weapon FinesseB
|
|
Environment:
|
Temperate hills
|
|
Organization:
|
Solitary or pair
|
|
Challenge Rating:
|
2
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
4–6 HD (Medium); 7–9 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
6d8+18 (45 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
50 ft. (10 squares)
|
|
Armor Class:
|
14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
|
|
Base Attack/Grapple:
|
+4/+15
|
|
Attack:
|
Bite +11 melee (1d8+10)
|
|
Full Attack:
|
Bite +11 melee (1d8+10)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Trip
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +8, Ref +7, Will +6
|
|
Abilities:
|
Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Hide +0, Listen +7, Move Silently +4, Spot +7, Survival +2*
|
|
Feats:
|
Alertness, Run, TrackB, Weapon Focus (bite)
|
|
Environment:
|
Temperate forests
|
|
Organization:
|
Solitary or pack (5–8)
|
|
Challenge Rating:
|
3
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
7–18 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Large Animal
|
|
Hit Dice:
|
5d8+23 (45 hp)
|
|
Initiative:
|
+3
|
|
Speed:
|
30 ft. (6 squares), climb 10 ft.
|
|
Armor Class:
|
16 (–1 size, +3 Dex, +4 natural), touch 12, flat-footed 13
|
|
Base Attack/Grapple:
|
+3/+13
|
|
Attack:
|
Claw +8 melee (1d6+6)
|
|
Full Attack:
|
2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Rage
|
|
Special Qualities:
|
Low-light vision, scent
|
|
Saves:
|
Fort +8, Ref +7, Will +5
|
|
Abilities:
|
Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10
|
|
Skills:
|
Climb +14, Listen +7, Spot +7
|
|
Feats:
|
Alertness, Toughness, TrackB
|
|
Environment:
|
Cold forests
|
|
Organization:
|
Solitary or pair
|
|
Challenge Rating:
|
4
|
|
Treasure:
|
None
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
6–15 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Medium Monstrous Humanoid (Shapechanger)
|
|
Hit Dice:
|
4d8+4 (22 hp)
|
|
Initiative:
|
+1
|
|
Speed:
|
30 ft. (6 squares)
|
|
Armor Class:
|
15 (+1 Dex, +4 natural), touch 11, flat-footed 14
|
|
Base Attack/Grapple:
|
+4/+5
|
|
Attack:
|
Slam +5 melee (1d6+1)
|
|
Full Attack:
|
Slam +5 melee (1d6+1)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Detect thoughts
|
|
Special Qualities:
|
Change shape, immunity to sleep and charm effects
|
|
Saves:
|
Fort +4, Ref +5, Will +6
|
|
Abilities:
|
Str 12, Dex 13, Con 12, Int 13, Wis 14, Cha 13
|
|
Skills:
|
Bluff +10*, Diplomacy +3, Disguise +9* (+11 acting), Intimidate +3, Listen
+6, Sense Motive +6, Spot +6
|
|
Feats:
|
Dodge, Great Fortitude
|
|
Environment:
|
Any
|
|
Organization:
|
Solitary, pair, or gang (3–6)
|
|
Challenge Rating:
|
3
|
|
Treasure:
|
Double standard
|
|
Alignment:
|
Usually neutral
|
|
Advancement:
|
By character class
|
|
Level Adjustment:
|
+4
|