|
|
Large Magical Beast
|
|
Hit Dice:
|
4d10+4 (26 hp)
|
|
Initiative:
|
+3
|
|
Speed:
|
10 ft. (2 squares), fly 80 ft. (average)
|
|
Armor Class:
|
15 (–1 size, +3 Dex, +3 natural), touch 12, flat-footed 12
|
|
Base Attack/Grapple:
|
+4/+12
|
|
Attack:
|
Claw +7 melee (1d6+4)
|
|
Full Attack:
|
2 claws +7 melee (1d6+4) and bite +2 melee (1d8+2)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
—
|
|
Special Qualities:
|
Low-light vision, evasion
|
|
Saves:
|
Fort +5, Ref +7, Will +3
|
|
Abilities:
|
Str 18, Dex 17, Con 12, Int 10, Wis 14, Cha 10
|
|
Skills:
|
Knowledge (nature) +2, Listen +6, Sense Motive +4, Spot +15, Survival
+3
|
|
Feats:
|
Alertness, Flyby Attack
|
|
Environment:
|
Temperate mountains
|
|
Organization:
|
Solitary, pair, or eyrie (5–12)
|
|
Challenge Rating:
|
3
|
|
Treasure:
|
None
|
|
Alignment:
|
Usually neutral good
|
|
Advancement:
|
5–8 HD (Large); 9–12 HD (Huge)
|
|
Level Adjustment:
|
+2 (cohort)
|
|
|
Air Elemental, Small
|
Air Elemental, Medium
|
Air Elemental, Large
|
|
|
Small Elemental (Air, Extraplanar)
|
Medium Elemental (Air, Extraplanar)
|
Large Elemental (Air, Extraplanar)
|
|
Hit Dice:
|
2d8 (9 hp)
|
4d8+8 (26 hp)
|
8d8+24 (60 hp)
|
|
Initiative:
|
+7
|
+9
|
+11
|
|
Speed:
|
Fly 100 ft. (perfect) (20 squares)
|
Fly 100 ft. (perfect) (20 squares)
|
Fly 100 ft. (perfect) (20 squares)
|
|
Armor Class:
|
17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14
|
18 (+5 Dex, +3 natural), touch 15, flat-footed 13
|
20 (–1 size, +7 Dex, +4 natural), touch 16, flat-footed 13
|
|
Base Attack/Grapple:
|
+1/–3
|
+3/+4
|
+6/+12
|
|
Attack:
|
Slam +5 melee (1d4)
|
Slam +8 melee (1d6+1)
|
Slam +12 melee (2d6+2)
|
|
Full Attack:
|
Slam +5 melee (1d4)
|
Slam +8 melee (1d6+1)
|
2 slams +12 melee (2d6+2)
|
|
Space/Reach:
|
5 ft./5 ft.
|
5 ft./5 ft.
|
10 ft./10 ft.
|
|
Special Attacks:
|
Air mastery, whirlwind
|
Air mastery, whirlwind
|
Air mastery, whirlwind
|
|
Special Qualities:
|
Darkvision 60 ft., elemental traits
|
Darkvision 60 ft., elemental traits
|
Damage reduction 5/–, darkvision 60 ft., elemental traits
|
|
Saves:
|
Fort +0, Ref +6, Will +0
|
Fort +3, Ref +9, Will +1
|
Fort +5, Ref +13, Will +2
|
|
Abilities:
|
Str 10, Dex 17, Con 10, Int 4, Wis 11, Cha 11
|
Str 12, Dex 21, Con 14, Int 4, Wis 11, Cha 11
|
Str 14, Dex 25, Con 16, Int 6, Wis 11, Cha 11
|
|
Skills:
|
Listen +2, Spot +3
|
Listen +3, Spot +4
|
Listen +5, Spot +6
|
|
Feats:
|
Flyby Attack, Improved InitiativeB, Weapon Finesse
B
|
Dodge, Flyby Attack, Improved Initiative B, Weapon
FinesseB
|
Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB,
Weapon FinesseB
|
|
Environment:
|
Elemental Plane of Air
|
Elemental Plane of Air
|
Elemental Plane of Air
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
1
|
3
|
5
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
3 HD (Small)
|
5–7 HD (Medium)
|
9–15 HD (Large)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Air Elemental, Huge
|
Air Elemental, Greater
|
Air Elemental, Elder
|
|
|
Huge Elemental (Air, Extraplanar)
|
Huge Elemental (Air, Extraplanar)
|
Huge Elemental (Air, Extraplanar)
|
|
Hit Dice:
|
16d8+64 (136 hp)
|
21d8+84 (178 hp)
|
24d8+96 (204 hp)
|
|
Initiative:
|
+13
|
+14
|
+15
|
|
Speed:
|
Fly 100 ft. (perfect) (20 squares)
|
Fly 100 ft. (perfect) (20 squares)
|
Fly 100 ft. (perfect) (20 squares)
|
|
Armor Class:
|
21 (–2 size, +9 Dex, +4 natural), touch 17, flat-footed 12
|
26 (–2 size, +10 Dex, +8 natural), touch 18, flat-footed 16
|
27 (–2 size, +11 Dex, +8 natural), touch 19, flat-footed 16
|
|
Base Attack/Grapple:
|
+12/+24
|
+15/+28
|
+18/+32
|
|
Attack:
|
Slam +19 melee (2d8+4)
|
Slam +23 melee (2d8+5)
|
Slam +27 melee (2d8+6)
|
|
Full Attack:
|
2 slams +19 melee (2d8+4)
|
2 slams +23 melee (2d8+5)
|
2 slams +27 melee (2d8+6)
|
|
Space/Reach:
|
15 ft./15 ft.
|
15 ft./15 ft.
|
15 ft./15 ft.
|
|
Special Attacks:
|
Air mastery, whirlwind
|
Air mastery, whirlwind
|
Air mastery, whirlwind
|
|
Special Qualities:
|
Damage reduction 5/–, darkvision 60 ft., elemental traits
|
Damage reduction 10/–, darkvision 60 ft., elemental traits
|
Damage reduction 10/–, darkvision 60 ft., elemental traits
|
|
Saves:
|
Fort +9, Ref +19, Will +5
|
Fort +11, Ref +22, Will +9
|
Fort +12, Ref +25, Will +10
|
|
Abilities:
|
Str 18, Dex 29, Con 18, Int 6, Wis 11, Cha 11
|
Str 20, Dex 31, Con 18, Int 8, Wis 11, Cha 11
|
Str 22, Dex 33, Con 18, Int 10, Wis 11, Cha 11
|
|
Skills:
|
Listen +11, Spot +12
|
Listen +14, Spot +14
|
Listen +29, Spot +29
|
|
Feats:
|
Alertness, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative
B, Mobility, Spring Attack, Weapon FinesseB
|
Alertness, Blind-fight, Combat Reflexes, Flyby Attack, Improved Initiative
B, Iron Will, Mobility, Power Attack, Spring Attack, Weapon
FinesseB
|
Alertness, Blind-fight, Cleave, Combat Reflexes, Flyby Attack, Improved
Initiative B, Iron Will, Mobility, Power Attack, Spring Attack,
Weapon FinesseB
|
|
Environment:
|
Elemental Plane of Air
|
Elemental Plane of Air
|
Elemental Plane of Air
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
7
|
9
|
11
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
17–20 HD (Huge)
|
22–23 HD (Huge)
|
25–48 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
—
|
Air Elemental Sizes |
|||||
|
|
|
|
—––—— Whirlwind
——––—
|
||
|
Elemental
|
Height
|
Weight
|
Save DC
|
Damage
|
Height
|
|
Small
|
4 ft.
|
1 lb.
|
11
|
1d4
|
10–20 ft.
|
|
Medium
|
8 ft.
|
2 lb.
|
13
|
1d6
|
10–30 ft.
|
|
Large
|
16 ft.
|
4 lb.
|
16
|
2d6
|
10–40 ft.
|
|
Huge
|
32 ft.
|
8 lb.
|
22
|
2d8
|
10–50 ft.
|
|
Greater
|
36 ft.
|
10 lb.
|
25
|
2d8
|
10–60 ft.
|
|
Elder
|
40 ft.
|
12 lb.
|
28
|
2d8
|
10–60 ft.
|
|
|
Earth Elemental, Small |
Earth Elemental, Medium
|
Earth Elemental, Large
|
|
|
Small Elemental (Earth, Extraplanar)
|
Medium Elemental (Earth, Extraplanar)
|
Large Elemental (Earth, Extraplanar)
|
|
Hit Dice:
|
2d8+2 (11 hp)
|
4d8+12 (30 hp)
|
8d8+32 (68 hp)
|
|
Initiative:
|
–1
|
–1
|
–1
|
|
Speed:
|
20 ft. (4 squares)
|
20 ft. (4 squares)
|
20 ft. (4 squares)
|
|
Armor Class:
|
17 (+1 size, –1 Dex, +7 natural), touch 10, flat-footed 17
|
18 (–1 Dex, +9 natural), touch 9, flat-footed 18
|
18 (–1 size, –1 Dex, +10 natural), touch 8, flat-footed
18
|
|
Base Attack/Grapple:
|
+1/+0
|
+3/+8
|
+6/+17
|
|
Attack:
|
Slam +5 melee (1d6+4)
|
Slam +8 melee (1d8+7)
|
Slam +12 melee (2d8+7)
|
|
Full Attack:
|
Slam +5 melee (1d6+4)
|
Slam +8 melee (1d8+7)
|
2 slams +12 melee (2d8+7)
|
|
Space/Reach:
|
5 ft./5 ft.
|
5 ft./5 ft.
|
10 ft./10 ft.
|
|
Special Attacks:
|
Earth mastery, push
|
Earth mastery, push
|
Earth mastery, push
|
|
Special Qualities:
|
Darkvision 60 ft., earth glide, elemental traits
|
Darkvision 60 ft., earth glide, elemental traits
|
Damage reduction 5/–, earth glide, darkvision 60 ft., elemental
traits
|
|
Saves:
|
Fort +4, Ref –1, Will +0
|
Fort +7, Ref +0, Will +1
|
Fort +10, Ref +1, Will +2
|
|
Abilities:
|
Str 17, Dex 8, Con 13, Int 4, Wis 11, Cha 11
|
Str 21, Dex 8, Con 17, Int 4, Wis 11, Cha 11
|
Str 25, Dex 8, Con 19, Int 6, Wis 11, Cha 11
|
|
Skills:
|
Listen +3, Spot +2
|
Listen +4, Spot +3
|
Listen +6, Spot +5
|
|
Feats:
|
Power Attack
|
Cleave, Power Attack
|
Cleave, Great Cleave, Power Attack
|
|
Environment:
|
Elemental Plane of Earth
|
Elemental Plane of Earth
|
Elemental Plane of Earth
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
1
|
3
|
5
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
3 HD (Small)
|
5–7 HD (Medium)
|
9–15 HD (Large)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Earth Elemental, Huge
|
Earth Elemental, Greater
|
Earth Elemental, Elder
|
|
|
Huge Elemental (Earth, Extraplanar)
|
Huge Elemental (Earth, Extraplanar)
|
Huge Elemental (Earth, Extraplanar)
|
|
Hit Dice:
|
16d8+80 (152 hp)
|
21d8+105 (199 hp)
|
24d8+120 (228 hp)
|
|
Initiative:
|
–1
|
–1
|
–1
|
|
Speed:
|
30 ft. (6 squares)
|
30 ft. (6 squares)
|
30 ft. (6 squares)
|
|
Armor Class:
|
18 (–2 size, –1 Dex, +11 natural), touch 7, flat-footed
18
|
20 (–2 size, –1 Dex, +13 natural), touch 7, flat-footed
20
|
22 (–2 size, –1 Dex, +15 natural), touch 7, flat-footed
22
|
|
Base Attack/Grapple:
|
+12/+29
|
+15/+33
|
+18/+37
|
|
Attack:
|
Slam +19 melee (2d10+9)
|
Slam +23 melee (2d10+10)
|
Slam +27 melee (2d10+11/19–20)
|
|
Full Attack:
|
2 slams +19 melee (2d10+9)
|
2 slams +23 melee (2d10+10) 2
|
slams +27 melee (2d10+11/19–20)
|
|
Space/Reach:
|
15 ft./15 ft.
|
15 ft./15 ft.
|
15 ft./15 ft.
|
|
Special Attacks:
|
Earth mastery, push
|
Earth mastery, push
|
Earth mastery, push
|
|
Special Qualities:
|
Damage reduction 5/–, earth glide, darkvision 60 ft., elemental
traits
|
Damage reduction 10/–, earth glide, darkvision 60 ft., elemental
traits
|
Damage reduction 10/–, earth glide, darkvision 60 ft., elemental
traits
|
|
Saves:
|
Fort +15, Ref +4, Will +7
|
Fort +17, Ref +6, Will +9
|
Fort +19, Ref +7, Will +10
|
|
Abilities:
|
Str 29, Dex 8, Con 21, Int 6, Wis 11, Cha 11
|
Str 31, Dex 8, Con 21, Int 8, Wis 11, Cha 11
|
Str 33, Dex 8, Con 21, Int 10, Wis 11, Cha 11
|
|
Skills:
|
Listen +10, Spot +9
|
Listen +14, Spot +14
|
Listen +29, Spot +29
|
|
Feats:
|
Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Iron Will, Power
Attack
|
Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved
Sunder, Iron Will, Power Attack
|
Alertness, Awesome Blow, Cleave, Great Cleave, Improved Bull Rush, Improved
Critical (slam), Improved Sunder, Iron Will, Power Attack
|
|
Environment:
|
Elemental Plane of Earth
|
Elemental Plane of Earth
|
Elemental Plane of Earth
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
7
|
9
|
11
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
17–20 HD (Huge)
|
22–23 HD (Huge)
|
25–48 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
Earth Elemental Sizes
|
|||||
|
Elemental
|
Height
|
Weight
|
Elemental
|
Height
|
Weight
|
|
Small
|
4 ft.
|
80 lb.
|
Huge
|
32 ft.
|
48,000 lb.
|
|
Medium
|
8 ft.
|
750 lb.
|
Greater
|
36 ft.
|
54,000 lb.
|
|
Large
|
16 ft.
|
6,000 lb.
|
Elder
|
40 ft.
|
60,000 lb.
|
|
|
Fire Elemental, Small
|
Fire Elemental, Medium
|
Fire Elemental, Large
|
|
|
Small Elemental (Fire, Extraplanar)
|
Medium Elemental (Fire, Extraplanar)
|
Large Elemental (Fire, Extraplanar)
|
|
Hit Dice:
|
2d8 (9 hp)
|
4d8+8 (26 hp)
|
8d8+24 (60 hp)
|
|
Initiative:
|
+5
|
+7
|
+9
|
|
Speed:
|
50 ft. (10 squares)
|
50 ft. (10 squares)
|
50 ft. (10 squares)
|
|
Armor Class:
|
15 (+1 size, +1 Dex, +3 natural), touch 12, flat-footed 14
|
16 (+3 Dex, +3 natural), touch 13, flat-footed 13
|
18 (–1 size, +5 Dex, +4 natural), touch 14, flat-footed 13
|
|
Base Attack/Grapple:
|
+1/–3
|
+3/+4
|
+6/+12
|
|
Attack:
|
Slam +3 melee (1d4 plus 1d4 fire)
|
Slam +6 melee (1d6+1 plus 1d6 fire)
|
Slam +10 melee (2d6+2 plus 2d6 fire)
|
|
Full Attack:
|
Slam +3 melee (1d4 plus 1d4 fire)
|
Slam +6 melee (1d6+1 plus 1d6 fire)
|
2 slams +10 melee (2d6+2 plus 2d6 fire)
|
|
Space/Reach:
|
5 ft./5 ft.
|
5 ft./5 ft.
|
10 ft./10 ft.
|
|
Special Attacks:
|
Burn
|
Burn
|
Burn
|
|
Special Qualities:
|
Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to
cold
|
Darkvision 60 ft., elemental traits, immunity to fire, vulnerability to
cold
|
Damage reduction 5/–, darkvision 60 ft., elemental traits, immunity
to fire, vulnerability to cold
|
|
Saves:
|
Fort +0, Ref +4, Will +0
|
Fort +3, Ref +7, Will +1
|
Fort +5, Ref +11, Will +2
|
|
Abilities:
|
Str 10, Dex 13, Con 10, Int 4, Wis 11, Cha 11
|
Str 12, Dex 17, Con 14, Int 4, Wis 11, Cha 11
|
Str 14, Dex 21, Con 16, Int 6, Wis 11, Cha 11
|
|
Skills:
|
Listen +2, Spot +3
|
Listen +3, Spot +4
|
Listen +5, Spot +6
|
|
Feats:
|
Dodge, Improved InitiativeB, Weapon
FinesseB
|
Dodge, Improved InitiativeB, Mobility,
Weapon FinesseB
|
Dodge, Improved Initiative B, Mobility,
Spring Attack, Weapon FinesseB
|
|
Environment:
|
Elemental Plane of Fire
|
Elemental Plane of Fire
|
Elemental Plane of Fire
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
1
|
3
|
5
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
3 HD (Small)
|
5–7 HD (Medium)
|
9–15 HD (Large)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Fire Elemental, Huge
|
Fire Elemental, Greater
|
Fire Elemental, Elder
|
|
|
Huge Elemental (Fire, Extraplanar)
|
Huge Elemental (Fire, Extraplanar)
|
Huge Elemental (Fire, Extraplanar)
|
|
Hit Dice:
|
16d8+64 (136 hp)
|
21d8+84 (178 hp)
|
24d8+96 (204 hp)
|
|
Initiative:
|
+11
|
+12
|
+13
|
|
Speed:
|
60 ft. (12 squares)
|
60 ft. (12 squares)
|
60 ft. (12 squares)
|
|
Armor Class:
|
19 (–2 size, +7 Dex, +4 natural), touch 15, flat-footed 12
|
24 (–2 size, +8 Dex, +8 natural), touch 16, flat-footed 16
|
25 (–2 size, +9 Dex, +8 natural), touch 17, flat-footed 16
|
|
Base Attack/Grapple:
|
+12/+24
|
+15/+28
|
+18/+32
|
|
Attack:
|
Slam +17 melee (2d8+4 plus 2d8 fire)
|
Slam +22 melee (2d8+5 plus 2d8 fire)
|
Slam +26 melee (2d8+6 plus 2d8 fire)
|
|
Full Attack:
|
2 slams +17 melee (2d8+4 plus 2d8 fire)
|
2 slams +22 melee (2d8+5 plus 2d8 fire)
|
2 slams +26 melee (2d8+6 plus 2d8 fire)
|
|
Space/Reach:
|
15 ft./15 ft.
|
15 ft./15 ft.
|
15 ft./15 ft.
|
|
Special Attacks:
|
Burn
|
Burn
|
Burn
|
|
Special Qualities:
|
Damage reduction 5/–, darkvision 60 ft., elemental traits, immunity
to fire, vulnerability to cold
|
Damage reduction 10/–, darkvision 60 ft., elemental traits, immunity
to fire, vulnerability to cold
|
Damage reduction 10/–, darkvision 60 ft., elemental traits, immunity
to fire, vulnerability to cold
|
|
Saves:
|
Fort +9, Ref +17, Will +7
|
Fort +11, Ref +20, Will +9
|
Fort +14, Ref +23, Will +10
|
|
Abilities:
|
Str 18, Dex 25, Con 18, Int 6, Wis 11, Cha 11
|
Str 20, Dex 27, Con 18, Int 6, Wis 11, Cha 11
|
Str 22, Dex 29, Con 18, Int 6, Wis 11, Cha 11
|
|
Skills:
|
Listen +11, Spot +12
|
Listen +14, Spot +14
|
Listen +28, Spot +29
|
|
Feats:
|
Alertness, Combat Reflexes, Dodge, Improved Initiative B, Iron
Will, Mobility, Spring Attack, Weapon FinesseB
|
Alertness, Blind-Fight, Combat Reflexes, Dodge, Improved Initiative
B, Iron Will, Mobility, Spring Attack, Weapon FinesseB,
Weapon Focus (slam)
|
Alertness, Blind-Fight, Combat Reflexes, Dodge, Improved Initiative
B, Great Fortitude, Iron Will, Mobility, Spring Attack, Weapon
FinesseB, Weapon Focus (slam)
|
|
Environment:
|
Elemental Plane of Fire
|
Elemental Plane of Fire
|
Elemental Plane of Fire
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
7
|
9
|
11
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
17–20 HD (Huge)
|
22–23 HD (Huge)
|
25–48 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
—
|
Fire Elemental Sizes |
|||
Elemental |
Height |
Weight |
Burn Save DC |
|
Small
|
4 ft.
|
1 lb.
|
11
|
|
Medium
|
8 ft.
|
2 lb.
|
14
|
|
Large
|
16 ft.
|
4 lb.
|
17
|
|
Huge
|
32 ft.
|
8 lb.
|
22
|
|
Greater
|
36 ft.
|
10 lb.
|
24
|
|
Elder
|
40 ft.
|
12 lb.
|
26
|
|
|
Water Elemental, Small
|
Water Elemental, Medium
|
Water Elemental, Large
|
|
|
Small Elemental (Water, Extraplanar)
|
Medium Elemental (Water, Extraplanar)
|
Large Elemental (Water, Extraplanar)
|
|
Hit Dice:
|
2d8+2 (11 hp)
|
4d8+12 (30 hp)
|
8d8+32 (68 hp)
|
|
Initiative:
|
+0
|
+1
|
+2
|
|
Speed:
|
20 ft. (4 squares), swim 90 ft.
|
20 ft. (4 squares), swim 90 ft.
|
20 ft. (4 squares), swim 90 ft.
|
|
Armor Class:
|
17 (+1 size, +6 natural), touch 11, flat-footed 17
|
19 (+1 Dex, +8 natural), touch 11, flat-footed 18
|
20 (–1 size, +2 Dex, +9 natural), touch 11, flat-footed 18
|
|
Base Attack/Grapple:
|
+1/–1
|
+3/+6
|
+6/+15
|
|
Attack:
|
Slam +4 melee (1d6+3)
|
Slam +6 melee (1d8+4)
|
Slam +10 melee (2d8+5)
|
|
Full Attack:
|
Slam +4 melee (1d6+3)
|
Slam +6 melee (1d8+4)
|
2 slams +10 melee (2d8+5)
|
|
Space/Reach:
|
5 ft./5 ft.
|
5 ft./5 ft.
|
10 ft./10 ft.
|
|
Special Attacks:
|
Water mastery, drench, vortex
|
Water mastery, drench, vortex
|
Water mastery, drench, vortex
|
|
Special Qualities:
|
Darkvision 60 ft., elemental traits
|
Darkvision 60 ft., elemental traits
|
Damage reduction 5/–, darkvision 60 ft., elemental traits
|
|
Saves:
|
Fort +4, Ref +0, Will +0
|
Fort +7, Ref +2, Will +1
|
Fort +10, Ref +4, Will +2
|
|
Abilities:
|
Str 14, Dex 10, Con 13, Int 4, Wis 11, Cha 11
|
Str 16, Dex 12, Con 17, Int 4, Wis 11, Cha 11
|
Str 20, Dex 14, Con 19, Int 6, Wis 11, Cha 11
|
|
Skills:
|
Listen +2, Spot +3
|
Listen +3, Spot +4
|
Listen +5, Spot +6
|
|
Feats:
|
Power Attack
|
Cleave, Power Attack
|
Cleave, Great Cleave, Power Attack
|
|
Environment:
|
Elemental Plane of Water
|
Elemental Plane of Water
|
Elemental Plane of Water
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
1
|
3
|
5
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
3 HD (Small)
|
5–7 HD (Medium)
|
9–15 HD (Large)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Water Elemental, Huge
|
Water Elemental, Greater
|
Water Elemental, Elder
|
|
|
Huge Elemental (Water, Extraplanar)
|
Huge Elemental (Water, Extraplanar)
|
Huge Elemental (Water, Extraplanar)
|
|
Hit Dice:
|
16d8+80 (152 hp)
|
21d8+105 (199 hp)
|
24d8+120 (228 hp)
|
|
Initiative:
|
+4
|
+5
|
+6
|
|
Speed:
|
30 ft. (6 squares), swim 120 ft.
|
30 ft. (6 squares), swim 120 ft.
|
30 ft. (6 squares), swim 120 ft.
|
|
Armor Class:
|
21 (–2 size, +4 Dex, +9 natural), touch 12, flat-footed 17
|
22 (–2 size, +5 Dex, +9 natural), touch 13, flat-footed 17
|
23 (–2 size, +6 Dex, +9 natural), touch 14, flat-footed 17
|
|
Base Attack/Grapple:
|
+12/+27
|
+15/+31
|
+18/+35
|
|
Attack:
|
Slam +17 melee (2d10+7)
|
Slam +21 melee (2d10+8)
|
Slam +25 melee (2d10+9/19–20)
|
|
Full Attack:
|
2 slams +17 melee (2d10+7)
|
2 slams +21 melee (2d10+8)
|
2 slams +25 melee (2d10+9/19–20)
|
|
Space/Reach:
|
15 ft./15 ft.
|
15 ft./15 ft.
|
15 ft./15 ft.
|
|
Special Attacks:
|
Water mastery, drench, vortex
|
Water mastery, drench, vortex
|
Water mastery, drench, vortex
|
|
Special Qualities:
|
Damage reduction 5/–, darkvision 60 ft., elemental traits
|
Damage reduction 10/–, darkvision 60 ft., elemental traits
|
Damage reduction 10/–, darkvision 60 ft., elemental traits
|
|
Saves:
|
Fort +15, Ref +9, Will +7
|
Fort +17, Ref +14, Will +9
|
Fort +19, Ref +16, Will +10
|
|
Abilities:
|
Str 24, Dex 18, Con 21, Int 6, Wis 11, Cha 11
|
Str 26, Dex 20, Con 21, Int 8, Wis 11, Cha 11
|
Str 28, Dex 22, Con 21, Int 10, Wis 11, Cha 11
|
|
Skills:
|
Listen +11, Spot +12
|
Listen +14, Spot +14
|
Listen +29, Spot +29
|
|
Feats:
|
Alertness, Cleave, Great Cleave, Power Attack, Improved Bull Rush, Iron
Will
|
Alertness, Cleave, Great Cleave, Improved Bull Rush, Improved Sunder, Iron
Will, Lightning Reflexes, Power Attack
|
Alertness, Cleave, Great Cleave, Improved Critical (slam), Improved Bull
Rush, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack
|
|
Environment:
|
Elemental Plane of Water
|
Elemental Plane of Water
|
Elemental Plane of Water
|
|
Organization:
|
Solitary
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
7
|
9
|
11
|
|
Treasure:
|
None
|
None
|
None
|
|
Alignment:
|
Usually neutral
|
Usually neutral
|
Usually neutral
|
|
Advancement:
|
17–20 HD (Huge)
|
22–23 HD (Huge)
|
25–48 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
Water Elemental Sizes
|
|||||
|
|
|
|
––—––—— Vortex
——––––—
|
||
|
Elemental
|
Height
|
Weight
|
Save DC
|
Damage
|
Height
|
|
Small
|
4 ft.
|
34 lb.
|
13
|
1d4
|
10–20 ft.
|
|
Medium
|
8 ft.
|
280 lb.
|
15
|
1d6
|
10–30 ft.
|
|
Large
|
16 ft.
|
2,250 lb.
|
19
|
2d6
|
10–40 ft.
|
|
Huge
|
32 ft.
|
18,000 lb.
|
25
|
2d8
|
10–50 ft.
|
|
Greater
|
36 ft.
|
21,000 lb.
|
28
|
2d8
|
10–60 ft.
|
|
Elder
|
40 ft.
|
24,000 lb.
|
31
|
2d8
|
10–60 ft.
|
|
|
Elf, 1st-Level Warrior
|
Drow, 1st-Level Warrior
|
|
|
Medium Humanoid (Elf )
|
Medium Humanoid (Elf )
|
|
Hit Dice:
|
1d8 (4 hp)
|
1d8 (4 hp)
|
|
Initiative:
|
+1
|
+1
|
|
Speed:
|
30 ft. (6 squares)
|
30 ft. (6 squares)
|
|
Armor Class:
|
15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed
14
|
16 (+1 Dex, +4 chain shirt, +1 light shield) touch 11, flat-footed
15
|
|
Base Attack/Grapple:
|
+1/+2
|
+1/+2
|
|
Attack:
|
Longsword +2 melee (1d8+1/19–20) or longbow +3 ranged
(1d8/x3)
|
Rapier +3 melee (1d6+1/18–20) or hand crossbow +2 ranged
(1d4/19–20)
|
|
Full Attack:
|
Longsword +2 melee(1d8+1/19–20) or longbow +3 ranged
(1d8/x3)
|
Rapier +3 melee (1d6+1/18–20) or hand crossbow +2 ranged
(1d4/19–20)
|
|
Space/Reach:
|
5 ft./5 ft.
|
5 ft./5 ft.
|
|
Special Attacks:
|
None
|
Poison, spell-like abilities
|
|
Special Qualities:
|
Elven traits
|
Drow traits, spell resistance 12
|
|
Saves:
|
Fort +2, Ref +1, Will –1*
|
Fort +2, Ref +1, Will –1*
|
|
Abilities:
|
Str 13, Dex 13, Con 10, Int 10, Wis 9, Cha 8
|
Str 13, Dex 13, Con 10, Int 12, Wis 9, Cha 10
|
|
Skills:
|
Hide +1, Listen +2, Search +3, Spot +2
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