|
|
Giant Ant, Worker
|
Giant Ant, Soldier
|
Giant Ant, Queen
|
|
|
Medium Vermin
|
Medium Vermin
|
Large Vermin
|
|
Hit Dice:
|
2d8 (9 hp)
|
2d8+2 (11 hp)
|
4d8+4 (22 hp)
|
|
Initiative:
|
+0
|
+0
|
–1
|
|
Speed:
|
50 ft. (10 squares), climb 20 ft.
|
50 ft. (10 squares), climb 20 ft.
|
40 ft. (8 squares)
|
|
Armor Class:
|
17 (+7 natural), touch 10, flat-footed 17
|
17 (+7 natural), touch 10, flat-footed 17
|
17 (–1 size, –1 Dex, +9 natural), touch 8, flat-footed
17
|
|
Base Attack/Grapple:
|
+1/+1
|
+1/+3
|
+3/+10
|
|
Attack:
|
Bite +1 melee (1d6)
|
Bite +3 melee (2d4+3)
|
Bite +5 melee (2d6+4)
|
|
Full Attack:
|
Bite +1 melee (1d6)
|
Bite +3 melee (2d4+3)
|
Bite +5 melee (2d6+4)
|
|
Space/Reach:
|
5 ft./5 ft.
|
5 ft./5 ft.
|
10 ft./5 ft.
|
|
Special Attacks:
|
Improved grab
|
Improved grab, acid sting
|
Improved grab
|
|
Special Qualities:
|
Scent, vermin traits
|
Scent, vermin traits
|
Scent, vermin traits
|
|
Saves:
|
Fort +3, Ref +0, Will +0
|
Fort +4, Ref +0, Will +1
|
Fort +5, Ref +0, Will +2
|
|
Abilities:
|
Str 10, Dex 10, Con 10, Int —, Wis 11, Cha 9
|
Str 14, Dex 10, Con 13, Int —, Wis 13, Cha 11
|
Str 16, Dex 9, Con 13, Int —, Wis 13, Cha 11
|
|
Skills:
|
Climb +8
|
Climb +10
|
—
|
|
Feats:
|
TrackB
|
TrackB
|
TrackB
|
|
Environment:
|
Temperate plains
|
Temperate plains
|
Temperate plains
|
|
Organization:
|
Gang (2–6) or crew (6–11 plus 1 giant ant soldier)
|
Solitary or gang (2–4)
|
Hive (1 plus 10–100 workers and 5–20 soldiers)
|
|
Challenge Rating:
|
1
|
2
|
2
|
|
Treasure:
|
None
|
None
|
1/10 coins; 50% goods; 50% items
|
|
Advancement:
|
3–4 HD (Medium); 5–6 HD (Large)
|
3–4 HD (Medium); 5–6 HD (Large)
|
5–6 HD (Large); 7–8 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Medium Vermin
|
|
Hit Dice:
|
3d8 (13 hp)
|
|
Initiative:
|
+2
|
|
Speed:
|
20 ft. (4 squares), fly 80 ft. (good)
|
|
Armor Class:
|
14 (+2 Dex, +2 natural), touch 12, flat-footed 12
|
|
Base Attack/Grapple:
|
+2/+2
|
|
Attack:
|
Sting +2 melee (1d4 plus poison)
|
|
Full Attack:
|
Sting +2 melee (1d4 plus poison)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Poison
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +3, Ref +3, Will +2
|
|
Abilities:
|
Str 11, Dex 14, Con 11, Int —, Wis 12, Cha 9
|
|
Skills:
|
Spot +5, Survival +1*
|
|
Feats:
|
—
|
|
Environment:
|
Temperate plains
|
|
Organization:
|
Solitary, buzz (2–5), or hive (11–20)
|
|
Challenge Rating:
|
1
|
|
Treasure:
|
No coins; 1/4 goods (honey only); no items
|
|
Advancement:
|
4–6 HD (Medium); 7–9 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Medium Vermin
|
|
Hit Dice:
|
2d8+4 (13 hp)
|
|
Initiative:
|
+0
|
|
Speed:
|
30 ft. (6 squares)
|
|
Armor Class:
|
16 (+6 natural), touch 10, flat-footed 16
|
|
Base Attack/Grapple:
|
+1/+2
|
|
Attack:
|
Bite +2 melee (1d4+1)
|
|
Full Attack:
|
Bite +2 melee (1d4+1)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
Acid spray
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +5, Ref +0, Will +0
|
|
Abilities:
|
Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 9
|
|
Skills:
|
—
|
|
Feats:
|
—
|
|
Environment:
|
Warm forests
|
|
Organization:
|
Cluster (2–5) or click (6–11)
|
|
Challenge Rating:
|
2
|
|
Advancement:
|
3–4 HD (Medium); 5–6 HD (Large)
|
|
Level Adjustment:
|
—
|
|
|
Small Vermin
|
|
Hit Dice:
|
1d8 (4 hp)
|
|
Initiative:
|
+0
|
|
Speed:
|
30 ft. (6 squares)
|
|
Armor Class:
|
16 (+1 size, +5 natural), touch 11, flat-footed 16
|
|
Base Attack/Grapple:
|
+0/–4
|
|
Attack:
|
Bite +1 melee (2d4)
|
|
Full Attack:
|
Bite +1 melee (2d4)
|
|
Space/Reach:
|
5 ft./5 ft.
|
|
Special Attacks:
|
—
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +2, Ref +0, Will +0
|
|
Abilities:
|
Str 10, Dex 11, Con 11, Int —, Wis 10, Cha 7
|
|
Skills:
|
—
|
|
Feats:
|
—
|
|
Environment:
|
Warm plains
|
|
Organization:
|
Cluster (2–5) or colony (6–11)
|
|
Challenge Rating:
|
1/3
|
|
Advancement:
|
2–3 HD (Small)
|
|
Level Adjustment:
|
—
|
|
|
Large Vermin
|
|
Hit Dice:
|
7d8+21 (52 hp)
|
|
Initiative:
|
+0
|
|
Speed:
|
20 ft. (4 squares)
|
|
Armor Class:
|
19 (–1 size, +10 natural), touch 9, flat-footed 19
|
|
Base Attack/Grapple:
|
+5/+15
|
|
Attack:
|
Bite +10 melee (4d6+9)
|
|
Full Attack:
|
Bite +10 melee (4d6+9)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Trample 2d8+3
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +8, Ref +2, Will +2
|
|
Abilities:
|
Str 23, Dex 10, Con 17, Int —, Wis 10, Cha 9
|
|
Skills:
|
—
|
|
Feats:
|
—
|
|
Environment:
|
Temperate forests
|
|
Organization:
|
Cluster (2–5) or mass (6–11)
|
|
Challenge Rating:
|
4
|
|
Alignment:
|
Always neutral
|
|
Advancement:
|
8–10 HD (Large); 11–21 HD (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Large Vermin
|
|
Hit Dice:
|
4d8+8 (26 hp)
|
|
Initiative:
|
–1
|
|
Speed:
|
20 ft. (4 squares), fly 40 ft. (poor)
|
|
Armor Class:
|
14 (–1 size, –1 Dex, +6 natural), touch 8, flat-footed
14
|
|
Base Attack/Grapple:
|
+3/+11
|
|
Attack:
|
Claws +6 melee (1d8+4)
|
|
Full Attack:
|
Claws +6 melee (1d8+4) and bite +1 melee (1d6+2)
|
|
Space/Reach:
|
10 ft (4 squares)./5 ft.
|
|
Special Attacks:
|
Improved grab
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +6, Ref +0, Will +3
|
|
Abilities:
|
Str 19, Dex 8, Con 15, Int —, Wis 14, Cha 11
|
|
Skills:
|
Hide –1*, Spot +6
|
|
Feats:
|
—
|
|
Environment:
|
Temperate forests
|
|
Organization:
|
Solitary
|
|
Challenge Rating:
|
3
|
|
Advancement:
|
5–8 HD (Large); 9–12 HD (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Large Vermin
|
|
Hit Dice:
|
5d8+10 (32 hp)
|
|
Initiative:
|
+1
|
|
Speed:
|
20 ft. (4 squares), fly 60 ft. (good)
|
|
Armor Class:
|
14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
|
|
Base Attack/Grapple:
|
+3/+11
|
|
Attack:
|
Sting +6 melee (1d3+6 plus poison)
|
|
Full Attack:
|
Sting +6 melee (1d3+6 plus poison)
|
|
Space/Reach:
|
10 ft./5 ft.
|
|
Special Attacks:
|
Poison
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +6, Ref +2, Will +2
|
|
Abilities:
|
Str 18, Dex 12, Con 14, Int —, Wis 13, Cha 11
|
|
Skills:
|
Spot +9, Survival +1*
|
|
Feats:
|
—
|
|
Environment:
|
Temperate forests
|
|
Organization:
|
Solitary, swarm (2–5), or nest (11–20)
|
|
Challenge Rating:
|
3
|
|
Advancement:
|
6–8 HD (Large); 9–15 HD (Huge)
|
|
Level Adjustment:
|
—
|
|
|
Monstrous Centipede, Tiny
|
Monstrous Centipede, Small
|
Monstrous Centipede, Medium
|
|
|
Tiny Vermin
|
Small Vermin
|
Medium Vermin
|
|
Hit Dice:
|
1/4 d8 (1 hp)
|
1/2 d8 (2 hp)
|
1d8 (4 hp)
|
|
Initiative:
|
+2
|
+2
|
+2
|
|
Speed:
|
20 ft. (4 squares), climb 20 ft.
|
30 ft. (6 squares), climb 30 ft.
|
40 ft. (8 squares), climb 40 ft.
|
|
Armor Class:
|
14 (+2 size, +2 Dex), touch 14, flat-footed 12
|
14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12
|
14 (+2 Dex, +2 natural), touch 12, flat-footed 12
|
|
Base Attack/Grapple:
|
+0/–13
|
+0/–7
|
+0/–1
|
|
Attack:
|
Bite +4 melee (1d3–5 plus poison)
|
Bite +3 melee (1d4–3 plus poison)
|
Bite +2 melee (1d6–1 plus poison)
|
|
Full Attack:
|
Bite +4 melee (1d3–5 plus poison)
|
Bite +3 melee (1d4–3 plus poison)
|
Bite +2 melee (1d6–1 plus poison)
|
|
Space/Reach:
|
2-1/2 ft./0 ft.
|
5 ft./5 ft.
|
5 ft./5 ft.
|
|
Special Attacks:
|
Poison
|
Poison
|
Poison
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
Darkvision 60 ft., vermin traits
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +2, Ref +2, Will +0
|
Fort +2, Ref +2, Will +0
|
Fort +2, Ref +2, Will +0
|
|
Abilities:
|
Str 1, Dex 15, Con 10, Int —, Wis 10, Cha 2
|
Str 5, Dex 15, Con 10, Int —, Wis 10, Cha 2
|
Str 9, Dex 15, Con 10, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +10, Hide +18, Spot +4
|
Climb +10, Hide +14, Spot +4
|
Climb +10, Hide +10, Spot +4
|
|
Feats:
|
Weapon FinesseB
|
Weapon FinesseB
|
Weapon FinesseB
|
|
Environment:
|
Underground
|
Underground
|
Underground
|
|
Organization:
|
Colony (8–16)
|
Colony (2–5) or swarm (6–11)
|
Solitary or colony (2–5)
|
|
Challenge Rating:
|
1/8
|
1/4
|
1/2
|
|
Advancement:
|
—
|
—
|
—
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Monstrous Centipede, Large
|
Monstrous Centipede, Huge
|
|
|
Large Vermin
|
Huge Vermin
|
|
Hit Dice:
|
3d8 (13 hp)
|
6d8+6 (33 hp)
|
|
Initiative:
|
+2
|
+2
|
|
Speed:
|
40 ft. (8 squares), climb 40 ft.
|
40 ft. (8 squares), climb 40 ft.
|
|
Armor Class:
|
14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
|
16 (–2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
|
|
Base Attack/Grapple:
|
+2/+7
|
+4/+15
|
|
Attack:
|
Bite +3 melee (1d8+1 plus poison)
|
Bite +5 melee (2d6+4 plus poison)
|
|
Full Attack:
|
Bite +3 melee (1d8+1 plus poison)
|
Bite +5 melee (2d6+4 plus poison)
|
|
Space/Reach:
|
10 ft./5 ft.
|
15 ft./10 ft.
|
|
Special Attacks:
|
Poison
|
Poison
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +3, Ref +3, Will +1
|
Fort +6, Ref +4, Will +2
|
|
Abilities:
|
Str 13, Dex 15, Con 10, Int —, Wis 10, Cha 2
|
Str 17, Dex 15, Con 12, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +10, Hide +6, Spot +4
|
Climb +11, Hide +2, Spot +4
|
|
Feats:
|
Weapon FinesseB
|
—
|
|
Environment:
|
Underground
|
Underground
|
|
Organization:
|
Solitary or colony (2–5)
|
Solitary or colony (2–5)
|
|
Challenge Rating:
|
1
|
2
|
|
Advancement:
|
4–5 HD (Large)
|
7–11 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
|
|
Monstrous Centipede, Gargantuan
|
Monstrous Centipede, Colossal
|
|
|
Gargantuan Vermin
|
Colossal Vermin
|
|
Hit Dice:
|
12d8+12 (66 hp)
|
24d8+24 (132 hp)
|
|
Initiative:
|
+2
|
+1
|
|
Speed:
|
40 ft. (8 squares), climb 40 ft.
|
40 ft. (8 squares), climb 40 ft.
|
|
Armor Class:
|
18 (–4 size, +2 Dex, +10 natural), touch 8, flat-footed 16
|
20 (–8 size, +2 Dex, +16 natural), touch 4, flat-footed 18
|
|
Base Attack/Grapple:
|
+9/+27
|
+18/+42
|
|
Attack:
|
Bite +11 melee (2d8+9 plus poison)
|
Bite +18 melee (4d6+12 plus poison)
|
|
Full Attack:
|
Bite +11 melee (2d8+9 plus poison)
|
Bite +18 melee (4d6+12 plus poison)
|
|
Space/Reach:
|
20 ft./15 ft.
|
30 ft./20 ft.
|
|
Special Attacks:
|
Poison
|
Poison
|
|
Special Qualities:
|
Darkvision 60 ft., vermin traits
|
Darkvision 60 ft., vermin traits
|
|
Saves:
|
Fort +9, Ref +6, Will +4
|
Fort +15, Ref +9, Will +8
|
|
Abilities:
|
Str 23, Dex 15, Con 12, Int —, Wis 10, Cha 2
|
Str 27, Dex 13, Con 12, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +14, Hide –2, Spot +4
|
Climb +16, Hide –7, Spot +4
|
|
Feats:
|
—
|
—
|
|
Environment:
|
Underground
|
Underground
|
|
Organization:
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
6
|
9
|
|
Advancement:
|
17–23 HD (Gargantuan)
|
25–48 HD (Colossal)
|
|
Level Adjustment:
|
—
|
—
|
|
Size
|
Fort DC
|
Damage
|
Size
|
Fort DC
|
Damage
|
|
Tiny
|
10
|
1 Dex
|
Huge
|
14
|
1d6 Dex
|
|
Small
|
10
|
1d2 Dex
|
Gargantuan
|
17
|
1d8 Dex
|
|
Medium
|
10
|
1d3 Dex
|
Colossal
|
23
|
2d6 Dex
|
|
Large
|
11
|
1d4 Dex
|
|
|
|
|
|
Monstrous Scorpion, Tiny
|
Monstrous Scorpion, Small
|
Monstrous Scorpion, Medium
|
|
|
Tiny Vermin
|
Small Vermin
|
Medium Vermin
|
|
Hit Dice:
|
1/2 d8+2 (4 hp)
|
1d8+2 (6 hp)
|
2d8+4 (13 hp)
|
|
Initiative:
|
+0
|
+0
|
+0
|
|
Speed:
|
20 ft. (4 squares)
|
30 ft. (6 squares)
|
40 ft. (8 squares)
|
|
Armor Class:
|
14 (+2 size, +2 natural), touch 12, flat-footed 14
|
14 (+1 size, +3 natural), touch 11, flat-footed 14
|
14 (+4 natural), touch 10, flat-footed 14
|
|
Base Attack/Grapple:
|
+0/–8
|
+0/–4
|
+1/+2
|
|
Attack:
|
Claw +2 melee (1d2–4)
|
Claw +1 melee (1d3–1)
|
Claw +2 melee (1d4+1)
|
|
Full Attack:
|
2 claws +2 melee (1d2–4) and sting –3 melee (1d2–4 plus
poison)
|
2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus
poison)
|
2 claws +2 melee (1d4+1) and sting –3 melee (1d4 plus
poison)
|
|
Space/Reach:
|
2-1/2 ft./0 ft.
|
5 ft./5 ft.
|
5 ft./5 ft.
|
|
Special Attacks:
|
Constrict 1d2–4, improved grab, poison
|
Constrict 1d3–1, improved grab, poison
|
Constrict 1d4+1, improved grab, poison
|
|
Special Qualities:
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
|
Saves:
|
Fort +4, Ref +0, Will +0
|
Fort +4, Ref +0, Will +0
|
Fort +5, Ref +0, Will +0
|
|
Abilities:
|
Str 3, Dex 10, Con 14, Int —, Wis 10, Cha 2
|
Str 9, Dex 10, Con 14, Int —, Wis 10, Cha 2
|
Str 13, Dex 10, Con 14, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +0, Hide +12, Spot +4
|
Climb +3, Hide +8, Spot +4
|
Climb +5, Hide +4, Spot +4
|
|
Feats:
|
Weapon FinesseB
|
Weapon FinesseB
|
—
|
|
Environment:
|
Warm deserts
|
Warm deserts
|
Warm deserts
|
|
Organization:
|
Colony (8–16)
|
Colony (2–5) or swarm (6–11)
|
Solitary or colony (2–5)
|
|
Challenge Rating:
|
1/4
|
1/2
|
1
|
|
Alignment:
|
Always neutral
|
Always neutral
|
Always neutral
|
|
Advancement:
|
—
|
—
|
3–4 HD (Medium)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Monstrous Scorpion, Large
|
Monstrous Scorpion, Huge
|
|
|
Large Vermin
|
Huge Vermin
|
|
Hit Dice:
|
5d8+10 (32 hp)
|
10d8+30 (75 hp)
|
|
Initiative:
|
+0
|
+0
|
|
Speed:
|
50 ft. (10 squares)
|
50 ft. (10 squares)
|
|
Armor Class:
|
16 (–1 size, +7 natural), touch 9, flat-footed 16
|
20 (–2 size, +12 natural), touch 8, flat-footed 20
|
|
Base Attack/Grapple:
|
+3/+11
|
+7/+21
|
|
Attack:
|
Claw +6 melee (1d6+4)
|
Claw +11 melee (1d8+6)
|
|
Full Attack:
|
2 claws +6 melee (1d6+4) and sting +1 melee (1d6+2 plus poison)
|
2 claws +11 melee (1d8+6) and sting +6 melee (2d4+3 plus poison)
|
|
Space/Reach:
|
10 ft./5 ft.
|
15 ft./10 ft.
|
|
Special Attacks:
|
Constrict 1d6+4, improved grab, poison
|
Constrict 1d8+6, improved grab, poison
|
|
Special Qualities:
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
|
Saves:
|
Fort +6, Ref +1, Will +1
|
Fort +10, Ref +3, Will +3
|
|
Abilities:
|
Str 19, Dex 10, Con 14, Int —, Wis 10, Cha 2
|
Str 23, Dex 10, Con 16, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +8, Hide +0, Spot +4
|
Climb +10, Hide –4, Spot +4
|
|
Feats:
|
—
|
—
|
|
Environment:
|
Warm deserts
|
Warm deserts
|
|
Organization:
|
Solitary or colony (2–5)
|
Solitary or colony (2–5)
|
|
Challenge Rating:
|
3
|
7
|
|
Treasure:
|
1/10 coins; 50% goods; 50% items
|
1/10 coins; 50% goods; 50% items
|
|
Advancement:
|
6–9 HD (Large)
|
11–19 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
|
|
Monstrous Scorpion, Gargantuan
|
Monstrous Scorpion, Colossal
|
|
|
Gargantuan Vermin
|
Colossal Vermin
|
|
Hit Dice:
|
20d8+60 (150 hp)
|
40d8+120 (300 hp)
|
|
Initiative:
|
+0
|
–1
|
|
Speed:
|
50 ft. (10 squares)
|
50 ft. (10 squares)
|
|
Armor Class:
|
24 (–4 size, +18 natural), touch 6, flat-footed 24
|
26 (–8 size, –1 Dex, +25 natural), touch 1, flat-footed
26
|
|
Base Attack/Grapple:
|
+15/+37
|
+30/+58
|
|
Attack:
|
Claw +21 melee (2d6+10)
|
Claw +34 melee (2d8+12)
|
|
Full Attack:
|
2 claws +21 melee (2d6+10) and sting +16 melee (2d6+5 plus
poison)
|
2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus
poison)
|
|
Space/Reach:
|
20 ft./15 ft.
|
40 ft./30 ft.
|
|
Special Attacks:
|
Constrict 2d6+10, improved grab, poison
|
Constrict 2d8+12, improved grab, poison
|
|
Special Qualities:
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
|
Saves:
|
Fort +15, Ref +6, Will +6
|
Fort +25, Ref +12, Will +13
|
|
Abilities:
|
Str 31, Dex 10, Con 16, Int —, Wis 10, Cha 2
|
Str 35, Dex 8, Con 16, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +14, Hide –8, Spot +4
|
Climb +16, Hide –12, Spot +4
|
|
Feats:
|
—
|
—
|
|
Environment:
|
Warm deserts
|
Warm deserts
|
|
Organization:
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
10
|
12
|
|
Treasure:
|
1/10 coins; 50% goods; 50% items
|
1/10 coins; 50% goods; 50% items
|
|
Advancement:
|
21–39 HD (Gargantuan)
|
41–60 HD (Colossal)
|
|
Level Adjustment:
|
—
|
—
|
|
Size
|
Fort DC
|
Damage
|
Size
|
Fort DC
|
Damage
|
|
Tiny
|
12
|
1 Con
|
Huge
|
18
|
1d6 Con
|
|
Small
|
12
|
1d2 Con
|
Gargantuan
|
23
|
1d8 Con
|
|
Medium
|
13
|
1d3 Con
|
Colossal
|
33
|
1d10 Con
|
|
Large
|
14
|
1d4 Con
|
|
|
|
|
|
Monstrous Spider, Tiny
|
Monstrous Spider, Small
|
Monstrous Spider, Medium
|
|
|
Tiny Vermin
|
Small Vermin
|
Medium Vermin
|
|
Hit Dice:
|
1/2 d8 (2 hp)
|
1d8 (4 hp)
|
2d8+2 (11 hp)
|
|
Initiative:
|
+3
|
+3
|
+3
|
|
Speed:
|
20 ft. (4 squares), climb 10 ft.
|
30 ft. (6 squares), climb 20 ft.
|
30 ft. (6 squares), climb 20 ft.
|
|
Armor Class:
|
15 (+2 size, +3 Dex), touch 15, flat-footed 12
|
14 (+1 size, +3 Dex), touch 14, flat-footed 11
|
14 (+3 Dex, +1 natural), touch 13, flat-footed 11
|
|
Base Attack/Grapple:
|
+0/–12
|
+0/–6
|
+1/+1
|
|
Attack:
|
Bite +5 melee (1d3–4 plus poison)
|
Bite +4 melee (1d4–2 plus poison)
|
Bite +4 melee (1d6 plus poison)
|
|
Full Attack:
|
Bite +5 melee (1d3–4 plus poison)
|
Bite +4 melee (1d4–2 plus poison)
|
Bite +4 melee (1d6 plus poison)
|
|
Space/Reach:
|
2-1/2 ft./0 ft.
|
5 ft./5 ft.
|
5 ft./5 ft.
|
|
Special Attacks:
|
Poison, web
|
Poison, web
|
Poison, web
|
|
Special Qualities:
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
|
Saves:
|
Fort +2, Ref +3, Will +0
|
Fort +2, Ref +3, Will +0
|
Fort +4, Ref +3, Will +0
|
|
Abilities:
|
Str 3, Dex 17, Con 10, Int —, Wis 10, Cha 2
|
Str 7, Dex 17, Con 10, Int —, Wis 10, Cha 2
|
Str 11, Dex 17, Con 12, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +11, Hide +15*, Jump –4*, Spot +4*
|
Climb +11, Hide +11*, Jump –2*, Spot +4*
|
Climb +11, Hide +7*, Jump +0*, Spot +4*
|
|
Feats:
|
Weapon FinesseB
|
Weapon FinesseB
|
Weapon FinesseB
|
|
Environment:
|
Temperate forests
|
Temperate forests
|
Temperate forests
|
|
Organization:
|
Colony (8–16)
|
Colony (2–5) or swarm (6–11)
|
Solitary or colony (2–5)
|
|
Challenge Rating:
|
1/4
|
1/2
|
1
|
|
Treasure:
|
None
|
None
|
1/10 coins; 50% goods; 50% items
|
|
Advancement:
|
—
|
—
|
3 HD (Medium)
|
|
Level Adjustment:
|
—
|
—
|
—
|
|
|
Monstrous Spider, Large
|
Monstrous Spider, Huge
|
|
|
Large Vermin
|
Huge Vermin
|
|
Hit Dice:
|
4d8+4 (22 hp)
|
8d8+16 (52 hp)
|
|
Initiative:
|
+3
|
+3
|
|
Speed:
|
30 ft. (6 squares), climb 20 ft.
|
30 ft. (6 squares), climb 20 ft.
|
|
Armor Class:
|
14 (–1 size, +3 Dex, +2 natural), touch 12, flat-footed 11
|
16 (–2 size, +3 Dex, +5 natural), touch 11, flat-footed 13
|
|
Base Attack/Grapple:
|
+3/+9
|
+6/+18
|
|
Attack:
|
Bite +4 melee (1d8+3 plus poison)
|
Bite +9 melee (2d6+6 plus poison)
|
|
Full Attack:
|
Bite +4 melee (1d8+3 plus poison)
|
Bite +9 melee (2d6+6 plus poison)
|
|
Space/Reach:
|
10 ft./5 ft.
|
15 ft./10 ft.
|
|
Special Attacks:
|
Poison, web
|
Poison, web
|
|
Special Qualities:
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
|
Saves:
|
Fort +5, Ref +4, Will +1
|
Fort +8, Ref +5, Will +2
|
|
Abilities:
|
Str 15, Dex 17, Con 12, Int —, Wis 10, Cha 2
|
Str 19, Dex 17, Con 14, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +11, Hide +3*, Jump +2*, Spot +4*
|
Climb +12, Hide –1*, Jump +4*, Spot +4*
|
|
Feats:
|
—
|
—
|
|
Environment:
|
Temperate forests
|
Temperate forests
|
|
Organization:
|
Solitary or colony (2–5)
|
Solitary or colony (2–5)
|
|
Challenge Rating:
|
2
|
5
|
|
Treasure:
|
1/10 coins; 50% goods; 50% items
|
1/10 coins; 50% goods; 50% items
|
|
Advancement:
|
5–7 HD (Large)
|
9–15 HD (Huge)
|
|
Level Adjustment:
|
—
|
—
|
|
|
Monstrous Spider, Gargantuan
|
Monstrous Spider, Colossal
|
|
|
Gargantuan Vermin
|
Colossal Vermin
|
|
Hit Dice:
|
16d8+32 (104 hp)
|
32d8+64 (208 hp)
|
|
Initiative:
|
+3
|
+2
|
|
Speed:
|
30 ft. (6 squares), climb 20 ft.
|
30 ft. (6 squares), climb 20 ft.
|
|
Armor Class:
|
19 (–4 size, +3 Dex, +10 natural), touch 9, flat-footed 16
|
22 (–8 size, +2 Dex, +18 natural), touch 4, flat-footed 20
|
|
Base Attack/Grapple:
|
+12/+31
|
+24/+50
|
|
Attack:
|
Bite +15 melee (2d8+10 plus poison)
|
Bite +26 melee (4d6+15 plus poison)
|
|
Full Attack:
|
Bite +15 melee (2d8+10 plus poison)
|
Bite +26 melee (4d6+15 plus poison)
|
|
Space/Reach:
|
20 ft./15 ft.
|
40 ft./30 ft.
|
|
Special Attacks:
|
Poison, web
|
Poison, web
|
|
Special Qualities:
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
Darkvision 60 ft., tremorsense 60 ft., vermin traits
|
|
Saves:
|
Fort +12, Ref +8, Will +5
|
Fort +20, Ref +12, Will +10
|
|
Abilities:
|
Str 25, Dex 17, Con 14, Int —, Wis 10, Cha 2
|
Str 31, Dex 15, Con 14, Int —, Wis 10, Cha 2
|
|
Skills:
|
Climb +14, Hide –5*, Jump +7*, Spot +4*
|
Climb +16, Hide –10*, Jump +10*, Spot +7*
|
|
Feats:
|
—
|
—
|
|
Environment:
|
Temperate forests
|
Temperate forests
|
|
Organization:
|
Solitary
|
Solitary
|
|
Challenge Rating:
|
8
|
11
|
|
Treasure:
|
1/10 coins; 50% go |